Sunday, March 11, 2012

Final Fantasy Legend III: Classes

So it turns out there are 6 types of classes in the game and each character can end up in 5 of them. There's a spectrum between monster and robot that goes monster - beast - human OR mutant - cyborg - robot. If you eat meat you slide towards the monster end of the spectrum. If you install a spare robot part (dropped from robots after fights) you slide towards the robot end of the spectrum. You keep your level earned from experience no matter which class you have, and you get a subclass within that class based on some weird elemental algorithm and your level. Each class has something they're particularly well suited towards:

Monsters - Don't need gear, have good stats, and get potentially awesome abilities from the specific monster they are
Beast - Do 50% more damage with martial arts, get to wear gear and use monster abilities
Human - Do double damage with weapons
Mutant - Do double damage with spells
Cyborgs - High stats, get to use roboty abilities
Robots - Can drink stat potions, 50% more damage with roboty talents

Thinking back to what I disliked about monsters before the problems were that they scaled not based on anything except planning out a meat path. You could get to almost maximum power on the very first world if you planned things out properly. And if you didn't you were screwed since a lot of meat progressions actually lost you power instead of gaining it. In this game it sounds like the type of monster you turn into is based on your character level.

Robots in this game get the stat potions than humans got in the first game. This sounds like you might be able to get really twinky if you spend a ton of cash on it but that power is only there while you stay as a robot. So maybe if I have a lot of extra cash I'll switch into a robot but I don't want to head there early. Beyond that everything seems useful so I think I'll just switch things into things by eating everything that drops and see what happens. Worst case scenario I just switch back into something else! Experimentation with no long term consequences? I like it!

No comments: